List of freely available resources to study computer graphics programming.
| typedef struct{ | |
| uint64_t frame_slice_number; | |
| uint64_t frame_number; | |
| uint64_t slices_per_frame; | |
| bool is_frame_first_slice; | |
| } SlicePrintInfo; | |
| typedef struct{ | |
| uint64_t slices_decoded; | |
| uint64_t slices_received; |
Like many of you lucky enough to purchase a PS5, I have been enjoying my time with the new console. One feature I started playing with is the video game capture feature via the "Create" button. I have been capturing my favorite clips here and there and selected the best ones to include a video I want to share. Unfortunately, I ran into trouble. None of my video editing applications (FCPX, DaVinci) support the WebM container. My favorite clips were all captured using WebM.
If you like me have all your favorite clips stuck in WebM then I have a solution for you. FFmpeg! This free software includes a ProRes encoder that simple enough to use works on Davinci Resolve (free version available) and Adobe Premiere! (FCPX of course supports ProRes.) See links below.
On the MacOS, you can use the following command (Bash) to convert all WebM files in the current directory to ProRes.
I'm posting here a detailed summary of the problem and the situation with the Jetson TK1 board and compiling the final caffe release. The final caffe release requires cudnn v.5. If you attempt to compile on the Jetson TK1 board you will give an error from nvcc saying "Unsupported gpu architecture". I describe the
On the Jetson TK1 if you clone the final caffe release and compile:
make all -j 4
The nvcc compiler will show the following error: